Developing Creative Content for Games

★★★★★ 4.7 81 reviews

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Management number 233436582 Release Date 2026/06/27 List Price US$15.04 Model Number 233436582
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This book provides readers with a solid understanding of game development, design, narrative, charaterization, plot, back story and world creation elements that are crucial for game writers and designers as they create a detailed world setting, adventure, characters, narrative and plot suitable for possible publication. Game design and development issues such as writing for games, emergent complexity, risk reward systems, competitive and cooperative game play will be investigated, analyzed and critiqued. Examples will be used to highlight and explain the various concepts involved and how the game development process works.Key FeaturesProvides the critical skills any good game designer should have, such as narrative, characterization, progression, challenges, world building, plot, and rewardsUsing a hands-on, learn-by-doing approach, this book teaches prospective game designers how to excel in creating their own worlds and adventures without having to learn any programming or technical computer skillsIncludes clear and concise chapter objectives, chapter overviews, examples, case studies, key terms and multiple in-depth analysesMultiple case studies are provided and thoroughly analyzed so that readers will be familiar with the concepts and methodologies involved in each taskOver the course of the book, readers will develop a professional level asset for inclusion in a portfolio of work suitable for submitting to job applications Read more

ASIN B08LFY59Z7
XRay Not Enabled
ISBN13 978-1498777766
Edition 1st
Language English
File size 5.7 MB
Page Flip Enabled
Publisher A K Peters/CRC Press
Word Wise Not Enabled
Print length 300 pages
Accessibility Learn more
Screen Reader Supported
Publication date January 22, 2019
Enhanced typesetting Enabled

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